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1. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Spkr4theDead wrote: Atiim wrote: The tears here are almost as good as last year's. Go back to complaining that a few thousand damage per volley from swarms plus Minmando to 5 isn't enough to destroy a tank. Spkr if you just used sica...
- by TYCHUS MAXWELL - at 2014.12.23 18:02:00
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2. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Bright Steel wrote: One Eyed King wrote: Iron Toast wrote: I'd rather have a slight speed boost so they are the fastest. Gallente can be faster right now. They can't, but I think the difference is like 0.1 or 0.01 so its negligible. Th...
- by TYCHUS MAXWELL - at 2014.12.23 17:59:00
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3. Just figured out that JLAV's are still a thing - in Feedback/Requests [original thread]
Bring back the stupid AOE on rail turrets and problem solved. Blasters and missiles can already make the JLAVs suicide. Until then you could always fit a small blaster or small missile launcher on top of your turret and get a buddy to help you. If...
- by TYCHUS MAXWELL - at 2014.12.23 17:55:00
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4. minmatar scouts need a slight buff - in Feedback/Requests [original thread]
Vitantur Nothus wrote: * Reduce PG requirements of KinCats and Codebreakers * Lower backpedal speed from 100% of forward movement speed Honestly if players just had lower backpedal speed than that's all that would be needed to make Minjas mo...
- by TYCHUS MAXWELL - at 2014.12.23 17:47:00
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5. Ranges? - in Feedback/Requests [original thread]
BraiNing Harloon wrote: My issue is that it seems to have even crappier ranges in comparison to rail rifles. I Was just shooting a guy with a rail rifle and he turned and shot me while I steady streamed him till near overheat and died. I was lo...
- by TYCHUS MAXWELL - at 2014.12.23 17:41:00
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6. [Request] Nerf the Scrambler Rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: TYCHUS MAXWELL wrote: Fizzer XCIV wrote: Stefan Stahl wrote: TYCHUS MAXWELL wrote: All this will do is drive more players towards Gallente and Amarr dropsuits, since all the shield profiled weapons are getting buf...
- by TYCHUS MAXWELL - at 2014.12.23 17:39:00
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7. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Yes that, so much that. We need all the variants to be released and balance dps and range through variance and not weapon type. The weapon types should vary the damage profile with equal differences...
- by TYCHUS MAXWELL - at 2014.12.23 17:24:00
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8. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Pokey Dravon wrote: I think a minimum threshold of damage should be required to stop the recharge. I still think you should lose the HP, but require a minimum amount of damage to actually stop the...
- by TYCHUS MAXWELL - at 2014.12.23 17:10:00
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9. [Request] Nerf the Scrambler Rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Stefan Stahl wrote: TYCHUS MAXWELL wrote: All this will do is drive more players towards Gallente and Amarr dropsuits, since all the shield profiled weapons are getting buffed to effect armor. Which makes them shred shi...
- by TYCHUS MAXWELL - at 2014.12.23 17:05:00
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10. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think a minimum threshold of damage should be required to stop the recharge. I still think you should lose the HP, but require a minimum amount of damage to actually stop the recharge. Shield vehicles work in this way. Al...
- by TYCHUS MAXWELL - at 2014.12.23 17:01:00
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11. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Like I said, it's just not a practical weapon for the minmitar since the AR buffs, although I do see it still being useful on brick tank amarrs but what else is new? The armor tanks were better with...
- by TYCHUS MAXWELL - at 2014.12.23 16:46:00
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12. Ranges? - in Feedback/Requests [original thread]
BraiNing Harloon wrote: O.k. I've been looking on the forums for the Google Docs that display weapon stats and ranges. It would be helpful to find out why My laser rifle cant effectively hit Caldari suits that are shooting back at me with rail ...
- by TYCHUS MAXWELL - at 2014.12.23 16:40:00
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13. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well, I don't have that table on hand but I can read the graph. Assault Rifle & Breach Assault Rifle 69m Effective Range Burst Assault Rifle 78m Effective Range Combat Rifle 84m Effective Range Assault Combat Rifle 7...
- by TYCHUS MAXWELL - at 2014.12.23 16:35:00
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14. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well, I don't have that table on hand but I can read the graph. Assault Rifle & Breach Assault Rifle 69m Effective Range Burst Assault Rifle 78m Effective Range Combat Rifle 84m Effective Range Assault Combat Rifle 7...
- by TYCHUS MAXWELL - at 2014.12.23 16:30:00
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15. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Pokey Dravon wrote: Well again, Combat Rifle has more range than the AR, so yes, it will have less DPS. Thank you for providing the values to confirm my statement. As for Burst, again, less range...
- by TYCHUS MAXWELL - at 2014.12.23 16:17:00
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16. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well again, Combat Rifle has more range than the AR, so yes, it will have less DPS. Thank you for providing the values to confirm my statement. As for Burst, again, less range, more damage for the AR. Working as intended. ...
- by TYCHUS MAXWELL - at 2014.12.23 16:10:00
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17. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Pokey Dravon wrote: TYCHUS MAXWELL wrote: Starlight Burner wrote: CCP Rattati, I now ask you to do the same adjustments that you've done with the Scrambler Rifle to the Combat Rifle. I agree that the clip size in the Scrambler Rifle with...
- by TYCHUS MAXWELL - at 2014.12.23 16:04:00
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18. [Request] Nerf the Scrambler Rifle - in Feedback/Requests [original thread]
Fizzer XCIV wrote: It shouldn't have more rounds in its magazine than the TacAR. Cut its mag size to 22. @rateti plz #scrublerrifletooopplznerf I figured the magazine reduction was a nerf without nerfing as some weak psychology to argue th...
- by TYCHUS MAXWELL - at 2014.12.23 15:56:00
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19. [QUESTION] Combat Rifle clip reduction - in Feedback/Requests [original thread]
Starlight Burner wrote: CCP Rattati, I now ask you to do the same adjustments that you've done with the Scrambler Rifle to the Combat Rifle. I agree that the clip size in the Scrambler Rifle with it's amount of damage it does is too high. Now ...
- by TYCHUS MAXWELL - at 2014.12.23 15:48:00
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20. Impossible to fit cloak on a scout - in Feedback/Requests [original thread]
shaman oga wrote: Disclaimer: i've skipped all this painful part before, when i've skilled my gal scout there was no cloak. I've skilled into level 3 min scout but unless you have level 5 on a scout, it's IMPOSSIBLE to fit a cloak. Why don't ...
- by TYCHUS MAXWELL - at 2014.11.24 23:57:00
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